![]() ![]() Motorised is essentially infantry in trucks, meaning they are still vulnerable to soft attacks such as artillery and gunfire. Later on swap out motorised with mechanized. Other tank versions? No, stick with normal heavy tanks and motorised, balance them to reach 20 combat width. Germany's blitz doctrine is arguably the best offensive doctrine, keep it. Navy honestly isn't worth focusing on at the beginning, but if you eventually want to invade UK or US, a navy will be nessesary, so have one building in the baltic sea away from harm over the war. Including your armour divisions, which should be small in number in contrast to infantry divisions, maybe 24 armoured divisions to 168 infantry divisions (if you ever need that many), as they are expensive to maintain, however you can play around with that number.įirst research should ALWAYS be industry, get building civilian factories asap and get to war production asap, then later mix in some military when you need more production. ![]() Generally you want to aim for a dvision width of 20 for every division. ![]() ![]() The main meat of your army is always infantry divisions, mine consist of 7 infantry, 2 artillery, support battalions of medics, artillery, entrenchment, scouting and logistics. Germany is a production heavy nation, it also has alot of manpower available. ![]()
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